hallo
how can i use the aifbuilder. i use it as the doku explains but i dont get an aif file.
i dont use mbm's (icons) yet. i just like a simple aif file so the user can see the app in the extras folder.
when i use aifbuilder i set up name, opl and uid and at the second page of that aifbuilder i put the path for sourcecode.
generate gives me errors like "158<=158" or "can not write to opl source".
what do i do wrong ?
ciao
you don't use aif builder
just place this code at the top of your opl file:
[code:1]
APP garfieldtoday,&0
ICON "garfield.mbm"
ENDA
[/code:1]
&0= your uid in hex
garfieldtoday=app name without space
ICON "garfield.mbm" = your icon, just leave the entire ICON thing out and OPL will give you a default one ...
hi
and where is the aif file ?
do i still have to use aifbuilder or just opltran ?? or only the deveditor on the device ?
bye bye
hi
i found the aif file - somewhere hidden in the symbian directory.
tx again :>
Just for everyone else to catch up, using APP....ENDA as Dazler shows here will create the .APP and .AIF files in the System\App\Appname\ folder and allow your app to show up as a program. If you point to an MBM file containing the two app icons (and two mask mbm's) then that makes your program icon.
(This method is valid on 9200, Series 60 apps need another method which is still not fixed in place yet).
Yes just enter that piece of code in the begining of your source and opltran will create an aif and app file in the emulators directory ...
...\NokiaCPP\Epoc32\Wins\c\System\Apps\app_name\
hi
yes and what is missing is an icon editor for the 9210 with mbm creator.
i think i have to try it with opl :> such a cool language.
and the best i can program wherever i want. having also the pdf with the opl help with me. what i miss is actually a help for all the libraries ??
ciao
You can do what I do, which is creat your graphics in BMP Windows Bitmap. Then save these of and use Dazler's MBM Whizzard to add all the bmps and save as a single mbm on your Windows PC.
For a program icon you need
64x50 icon
64x50 mask
25x20 icon
25x20 mask
The mask is a white background, and each pixel used in your icon should be a black pixel. Think of it as a shadow of your true icon.
hi
good idea !
but i want to do it all on my 9210 !
why use a pc ? having the editor which creates aif and app on the device. so to have an icon i also need the mbm creator and icon editor (bmp editor).
ciao
I've been looking to add this icon creater in a new version of iconmanager.
Only problem: OPL can't save MBM files with more than 1 image in it.
And icon requires to have 4 images.
But combining source Luzie posted here and combining knowlegde from opltran source you can create aif files and icons using opl.
Maybe once in a far away future IconManager will have both of these features.
Hmmm, I know on Symbian OS 5 you could do...
[code:1]
APP
ICON "bigicon.mbm"
ICON "bigmask.mbm"
ICON "smallicon.mbm"
ICON "smallmask.mbm"
ENDA
[/code:1]
...but I'm not in a position to test this and see if it still works on the 9210.
if that still works than you could write your own editor very fast (fast enough 😉 ).
Use gSave to save a graphic window to a mbm.
Go for it Peter
Hi guys can any one pls give me a link from where i can get the aifbuilder
Hey guys please temme where i can find a one stable aif builder and which is the best program to make mbm files, please help me, i am a NOVICE