http://www.symbiandiaries.com/n-pop/
Sorry it's not anything major. I had to report the win32 code to fix some bugs and properly intergrate the dev enviroments together. So i though I would post something unlocked since I held the project back so long.
So enjoy
If you have quick questions feel free to ask here. Please no questions regarding roms.
viewed 83 times and not a single reply? boy you guys are easy to please in a silent matter. 😉
GD,
Actualy I saw that not long after you posted. I was more refering to everybody else. 😃
Good news. I got the multiple button thing worked out now. So you can press two buttons at the same time. Makes games much more playable!! 😊
Good news! Can we expect improvement in the framerate area in the near future or is it too unrealistic to ask?
They are wet dreams at the moment. Both cores are entirely in C and there is not a drop of asm anywhere in the project. I want to start rewriting some things into asm but try keeping things in sync with the pc version. So if I change any global C code in say the display I can verify and debug in win32.
I will try to get the better build up in a few weeks with the key fix (the key fix is in the app launcher and not the exe). It's much better to play with multiple key presses.
I'm looking into tryi doing a small gui for release.
Brian
Well,keep working on it!Maybe Dave finalburn can be of some help,a Neo Geo emu is on the top of hist TODO list,look what happened with PicoDrive!