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OPL ER6 Sound

6 replies · 3,044 views · Started 02 October 2002

Hi,

Is it possible to play sound samples in WAV and/or WVE formats using OPL for Nokia 92xx ?

Why no games that I know don't do it ?

I haven't had success trying to configure my Nokia 92xx emulator for Windows to play sounds and test the OPL sound features...

Thanks in advance,

Roberto Colistete Jr.

Short Answer: Ther is no wave sound support, only for beeps. It's on the OPL Runtime list of 'things to do' inside Symbian.

Medium Answer: There is a partialy solution that allows you to play sound synchronously (a quick search on Symbian Dev.Net's OPL newsgroup will find the source - I'll try and dig it out to put up here later tonight) but your program will not do anything while the sound is playing. Which is a bit pants.

Long Answer: A big rewrite is needed, and the guy working on it hasn't quite figured it out yet. If one of the C++ people fancy writing an OPX to play asynchronous sound for OPL, then I for one will be the first to grba it, offer up a sacrifice to them and get some jolly bings and whistles in my apps.

Hi,

I think this is the example cited above.

Some functions seemed to be asynchronous because they have "A" in the end, like "GetEventA32".

Thanks for the excelent answers to my post.

Roberto Colistete Jr.

Maybe due to the change of Internet server, the attached file was missing.

Now I attach it again.

Ewan wrote:Long Answer: A big rewrite is needed, and the guy working on it hasn't quite figured it out yet. If one of the C++ people fancy writing an OPX to play asynchronous sound for OPL, then I for one will be the first to grba it, offer up a sacrifice to them and get some jolly bings and whistles in my apps.

Has it yet been figured?