Here you go:
http://www.jbenchmark.com/index.html?JB=2&B=Nokia&OR=JB&F=2
http://www.jbenchmark.com/index.html?F=D&D=Nokia%209500
As you can see, it's not that good unfortunately :frown:
Here you go:
http://www.jbenchmark.com/index.html?JB=2&B=Nokia&OR=JB&F=2
http://www.jbenchmark.com/index.html?F=D&D=Nokia%209500
As you can see, it's not that good unfortunately :frown:
That benchmark test only measures Java (J2ME) MIDP performance though, not actual system performance and not Java Personal Profile (which the 9500 also supports) performance.
One question though. Why do they state the screen size is 523x168 (instead of 640x200)
Hmms I get the feeling you can't trust a benchmarker who can't spell.
Looking at the results, it's owned by machines with a smaller screen size and lower graphic depth mostly in the sprite processing area. This seems perfectly sensible and normal for something like this, the 9500 is using an interpreted language to draw on a screen 3+times the size of the others, many of the others being dedicated midp devices. The Nokia 7710 and 7700 fall down for the exact same reasons it takes a lot more processing power to render for and draw a much larger screen. Had the tests been done sensibly and they all used an equal amount of screen for the rendering process the results may have been different.
SwitchBlade wrote:the 9500 is using an interpreted language to draw on a screen 3+times the size of the others
Yes, that's a good point.
many of the others being dedicated midp devices.
Precisely. The results would have been horrifying if the 9500 only used MIDP as the means of adding applications. Fortunately the 9500 is more focused on native Symbian C++ and also Personal Profile. You even have OPL thanks to Ewan and the gang. 😊 MIDP performance is only really vital on those phones who have no other way of adding applications. Everyone who's ever owned a Symbian phone knows that Java apps/games are always of poorer quality and run much slower than native C++ apps/games (.sis files).
Had the tests been done sensibly and they all used an equal amount of screen for the rendering process the results may have been different.
Yes, but I think the test is meant to measure how MIDP applications perform during real life use. You wouldn't run a Java MIDP app on the 9500 that only takes up like 160x120 pixels of the screen, now would you.
I hope they make a S80 and a S90 version of SPMark soon.
Raven wrote:That benchmark test only measures Java (J2ME) MIDP performance though, not actual system performance and not Java Personal Profile (which the 9500 also supports) performance.
for a second there i thought i had a very bad phone
if u notice it all series 60 phones are almost double in benchmark scores 🙄
i thought i had the perfect phone :tongue:
Raven wrote:Yes, but I think the test is meant to measure how MIDP applications perform during real life use. You wouldn't run a Java MIDP app on the 9500 that only takes up like 160x120 pixels of the screen, now would you.
No but when a benchmark is meant to be testing speed etc then you shouldn't disadvantage one item in the test by perfoming the test differently. You run 3dmark on your pc and it doesn't do the test at your largest screen size with all hardware features enabled, nope it does it at the same screensize on all and using only common features. That way it gives a fair and accurate response of each machine's performance.