Hi,
I am new at Symbian Programming in C++.
I have a question.
Is it possible to have buffer overflow while using Descriptors (buffer or pointer)..?
For example if i have the below sample code:
TBuf<16> myBuf; // 16 characters
_LIT(KTxt,"hello worldqqqqqq+++"😉;
myBuf.Copy(KTxt);
In a debug build i get panic, and the thread exits(the application exits)
is it poessible to have buffer overflow in a release build..?
Thanks in advance!!
\m