While the majority of N-Gage Users looked on the announcement of Kevin Siembeida�s RPG system coming to a Finnish phone near you as just another title, the dedicated Rifts fans were dancing in the streets with the news that it was finally becoming a computer game after twenty years. And the industry quietly wondered just what Psionic skills Nokia had employed to get the franchise. I sat down with Kevin Siembeida, along with Creative Director Trent Ward from Backbone, and Shane Neville from Nokia, the Producer of Rifts. You can read the interview here, or listen in to the interview over at The Mobiles Podcast.