Uggh I have a kick a** midp2 platformer game for 6230 and was trying to port it to 6630 wide-screen and all.
The issue is very simple and complex at the same time. Everytime at startup, I load up my game images, background map (by reading text) and create all objects. Now for 6630, the device takes close to 10 minutes to load all these parameters up. I put the same code and resources in both phone memory and mmc but didnt get any improvement.
Now the disheartening part is that on 6600 and 7610, it loads up in acceptable 15 seconds.....Im lost......please help!!!!
Ooo and if this might be of some help....my firmware for 6630 is 2.39.15