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Signing for Games?

4 replies · 1 views · Started 18 June 2006

Hi,

In general, will a typical game that does full screen access and uses
the audio APIs require any kind of signing?

Also, does anyone have experience on creating games for S60 3rd edition
or for UIQ v3, that could share the experience?

Best Regards,

Jorge Diogo

>> In general, will a typical game that does full screen access and uses
the audio APIs require any kind of signing?

Its possible to write a game which does not need to be signed. However you
don't need to add many bells and whistles (e.g. network access) before you
will need your application signed.

Regards
H

"Jorge Diogo" <[email protected]> wrote in message
news:[email protected]...
> Hi,
>
> In general, will a typical game that does full screen access and uses
> the audio APIs require any kind of signing?
>
> Also, does anyone have experience on creating games for S60 3rd edition
> or for UIQ v3, that could share the experience?
>
> Best Regards,
>
> Jorge Diogo

"Jorge Diogo" wrote:
> Also, does anyone have experience on creating games for S60 3rd edition or
> for UIQ v3, that could share the experience?

Is there anything specific you need to know? There's really not much
difference between Symbian 9 and earlier versions when it comes to games.

Linus

Linus wrote:
> "Jorge Diogo" wrote:[color=green]
>> Also, does anyone have experience on creating games for S60 3rd edition or
>> for UIQ v3, that could share the experience?

>
> Is there anything specific you need to know? There's really not much
> difference between Symbian 9 and earlier versions when it comes to games.
>[/color]

Although bare graphics and audio appear to be safe, I was wondering if
accessory things like listening for a call to shutdown audio (which in
practice are needed) could present problems and require signing.
Do you known of any games-for-S60.3rd technical documents available from
Nokia or Symbian?

Best Regards,

Jorge Diogo

"Jorge Diogo" wrote:
> Although bare graphics and audio appear to be safe, I was wondering if
> accessory things like listening for a call to shutdown audio (which in
> practice are needed) could present problems and require signing.

You don't need any capabilities for that, or for checking active profiles
etc. (I'm talking about S60 here, haven't worked much with UIQ3 yet.) For
single-player games you shouldn't need any restricted capabilities at all.

> Do you known of any games-for-S60.3rd technical documents available from
> Nokia or Symbian?

I can't recall seeing any documents that are specifically about 3rd ed.
games.

Linus