Travis Boatman (formerly Jamdat, now part of EA after their accquistion) sat down with MobileIndustry.biz to talk about the mobile gaming space on phones and what the major probelms are (along with what EA is up to). In short? The networks and distribution mechanisms haven't kept up with key developments in other areas.
Read on in the full article.
Thank you EA, this is what I've been trying to say for ages.
Java games have sold really well despite being absolutely **ite because they're so flipping easy to buy, just send a text and back comes the game. Next gen games on phones have to keep their distribution mechanisms just as easy if not easier.
Hopefully the new N-Gage games service (or whatever it's called by then) will be able to get network operators supporting it so people can pay for games with their phone bill or pay-as-you-go credit, it'll make it by far the easiest next gen system to buy games on.