In the last Friday gaming spot before N-Gage launches (well, that's the theory anyway), I bring you Attila's review of Stolen in 60 Seconds, plus Krisse's review of Quartz 2, both top notch games with wide Symbian OS device compatibility. Have fun with them and let's hope we have even bigger fish to fry come next Friday and Christmas!
Read on in the full article.
Certainly the hardest game I`ve ever played.. or maybe even the hardest game ever written..
Couldnt finish it even after 3 months..
Kudos to the developers though.
One of the most frustrating aspects of the game is the meticulous amounts of planning & timing required.. One second of error & you gotta restart the whole thing.. fortunately theres an unlimited tries option..
One thing that needs to be changed though is the pre- robbery planning.. The later maps are pretty big & most often one needs to change maybe just a tiny little step he played somewhere near the start. But, that means you have to erase all your steps to go back to that step then repeat the whole path back.. Kinda the major turnoff for me ..
Hope readers/ developers understand at all what that meant.. One of the most memorable games I've played though... Do buy it if you can - S60v2 users alert - as there are hardly any offerings out there for you ..
Incidentally, for those of you interested in retro gaming, there's a somewhat similar game from 1986 called They Stole A Million:
http://www.worldofspectrum.org/infoseekid.cgi?id=0005230