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AAN readers are hardcore gamers?

3 replies · 2,016 views · Started 22 August 2008

Our survey on how often you play N-Gage games has now closed, and it's produced some surprising results. Click on the headline of this news item to see the complete rundown.

Read on in the full article.

This also ties in with an earlier AAN survey where most readers played their N-Gage games at home, which is also a surprising result considering we're talking about mobile games.

I think the last option - "I don't play now and I never intend to" should not have been there. Why will anyone who doesn't have any interest in N-Gage visit AAN and take part in the poll? Anyway, that wouldn't have made difference to the poll results. But it appears that people who buy N-Gage games and who read AAN are different. How can Tetris be on best selling chart for 7 weeks if AAN readers are hardcore gamers?

Why will anyone who doesn't have any interest in N-Gage visit AAN and take part in the poll?

You would be surprised at the kind of people who post on AAN! 😊

It's amazing how some people will take the time to post an attack on a site concerned with something they never use.

Obviously a lot of "N-Gage is rubbish" posters are just trolls, but I wanted to have the option there just so they couldn't complain.

But it appears that people who buy N-Gage games and who read AAN are different. How can Tetris be on best selling chart for 7 weeks if AAN readers are hardcore gamers?

I totally 100% agree, that's why I said "AAN readers" rather than "N-Gage users".

People on N-Gage forums regularly complain about Asphalt 3 being a cheap port of an old S60 game, yet Asphalt 3 is the only title to appear in every single N-Gage chart so it's obviously selling extremely well.

In fact if you look at gaming in general this has always been the case. Most people who buy games take no interest in the gaming "scene", they just buy games that have familiar brands or interesting themes. The gaming community and the people who actually buy games are two separate things.

For example, throughout the 1980s, 1990s and 2000s game magazines would usually give really awful review scores to titles based on big name licences (such as films and TV series) because they were usually shoddy poorly-written cash-ins with no playability. But those same games would inevitably get to the top of the charts anyway, probably because most gamers never read reviews or follow any gaming publications.

That's why Gameloft and EA can make so much money from rather generic substandard titles, because they aren't trying to impress connoisseurs, they're just trying to sell games.