the reason that make the nokia 5800 no ngage compatible
that the screen work with single toutch not multi toutch
Rubbish! 😊
The Nintendo DS has the best touchscreen games ever made, but it doesn't have multitouch.
You really don't need multitouch to do good touch-based games.
so no on screen keypad , have 3 buttons on there ,nokia 97 have full buttons on it
so that is the reason
More rubbish. 😊
Current N-Gage games use the d-pad and only needs players to press one button at a time. There is no N-Gage game which requires multiple simultaneous button presses.
The 5800 has the accelerometer to substitute for the d-pad, four buttons (red, green, white, multimedia) and on-screen buttons too. That's more than enough controls for current games.
I've now run the games side-by-side, and I noticed a little jerkiness. But it's not something that jumps at you when you play the game, or that affects playability. As you say, it's a matter of personal taste, but IMHO you're making a mountain out of a molehill.
As it's a matter of taste I think the only conclusion we can come it is ask whether it's good enough for the majority of potential N-Gage players.
If most people think the graphics are too jerky then they're too jerky. If most people think they're okay, then they're okay.
We'll see what happens in the future.
Regarding jerkiness, did you think that Asphalt 3 was really jerky. It lacked the feeling of speed (after-all it's meant to be a furious racer), neither was it's graphics top-notch.
I thought it was jerky-ish, especially when there were a lot of items on-screen. But it wasn't written for N-Gage, it was a port of a multi-platform game and Gameloft's N-Gage titles have tended to be jerky (even something 2D like Block Breaker Deluxe).
System Rush Evolution and Bounce were written for N-Gage, and they were a LOT smoother than Asphalt 3.
Technically, they can't be run by S60, that's why the need of the application interface.
Whatever you want to call the application interface, it can be installed (albeit unofficially) on practically any S60 3rd Edition device, but not on any other platform. I know this gets down to splitting hairs but to me that makes it a part of S60 3rd Edition.
And yeah, if you have to make any S60v3 game runnable on S60v5, you have to do some work on it, which, the developers don't seem to have done here.
Well they must have done at least some work on it, as it does run on S60v5, but perhaps they didn't do enough work.
Even so, hugely increasing the screen resolution without increasing the processing power is a recipe for disaster when it comes to 3D graphics. Even the N97 seems to just have the processing power of the N95, which is a two year old phone now.
I'm NOT one of those people who wants the latest gadgets to have the latest hardware, but I do think they need to consider upgrading the processor and/or adding a graphics chip if they're serious about doing 3D games on S60 5th Edition phones.
The original gen N-Gage had a 176x208 screen with a 100mhz processor. S60 3rd Edition/Next Gen N-Gage has a 240x320 screen with a 369 mhz processor. Surely if they're going to go up to 360x640 they ought to upgrade the processor again, so that it can keep up? (Just for reference, 360x640 is a higher resolution than the PlayStation Portable, and the PSP relies heavily on graphics hardware for 3D games.)