Let’s take a look at how one of the competing operating systems, Symbian, fares. As you may recall, I use the Nokia N95 as my main phone because of the
• (comparatively) high-quality camera (no Windows Mobile or BlackBerry phones can match it, let alone the, in this respect, even worse iPhone 3G),
• call recording (no such thing on most WinMo phones and all BlackBerries/iPhone models),
• native support for HE-AACv2, the best audio format (no such thing on Windows Mobile without severe problems and drawbacks) and A2DP (nothing like this on the iPhone) and
• the quality stereo speakers especially well suited to listening to music – in a wonderfully wide(ned) stereo.
Fortunately, the Symbian folks have come out with some very nice, new products certainly worth taking a look at if you need a phone (even a secondary one – just like with me, who I prefer gaming / browsing the Web on my iPhone 3G and doing the e-mail stuff on my BlackBerry 8800). In these areas, Symbian certainly excels and well worth considering if you’re fed up with for example the mediocre camera quality HTC’s handsets have. (Speaking of HTC and Windows Mobile, they have just announced they aren’t even trying to replace digital cameras. No comment…😉
Note that I only discuss the latest handhelds, not for example the new, announced games for the platform. You might want to take a look at All About Symbian and Symbian-Freak for more info on this. In this article, I mostly speak about my experience with the new handsets, along with my own shots of them.
Nokia
N97 – the forthcoming flagship model
The model gathering the most interest at Nokia’s booth was the recently announced N97. I had the chance of playing with it a bit.
While it could indeed be better (for example, 3D acceleration and/or stereo speakers and/or DVB-T/H), I pretty much liked what I saw. Being a pre-production unit, the device I played with wasn’t the fastest.
Unfortunately, it seems the Web browser is (almost?) the same as in Nokia’s previous models. Nokia S60 Web was indeed great about two and a half-three years ago, when the first E-series devices with it (and, later, the N95) were released, but now, it seems to be heavily outdated. My biggest grief was the lack of dynamic text reflowing (something the latest Opera Mobile builds are capable of at any zoom level) when zooming in. The Nokia rep at the booth tried to come up with a pretty bad explanation of trying to stick to the desktop view. This, to a certain degree, is understandable on a (comparatively) high-resolution screen the N97 has; nevertheless, I still lack the ability of Opera Mobile of full text reflowing at any, arbitrary zoom level.
The camera seems to be the same as in the N95 (with a sliding lens cover), which is good news, particularly given that most other handsets (except for some models like Samsung’s Omnia HD and Nokia’s own N86) still have much inferior ones.
Gamers will definitely like the fact that Nokia will also make the N97 N-Gage-compliant – at least this is what I’ve been told by the rep. I’ve found the D-pad next to the QWERTY keyboard pretty gaming-friendly. Note that, as the D-pad is only accessible with the N97 open, you can kiss portrait-mode, one-handed gaming a good-bye. Hope the control methods the games implement will take advantage of the larger keyboard keys (like the space key) located far away from the D-pad to let for controlling games easily, without cramped hands.
Too bad the device doesn’t have 3D hardware acceleration.
The sliding (hinge) mechanism seemed to be sufficiently stable. No wobbling. The two (closed and open) states are both stable and the spring-loaded mechanism greatly helps in the transition between them – that is,
1. don’t expect anything like the HTC Wizard’s spring-less mechanism requiring the same force to switch during the entire transition
2. when closed, it seemed to be much more stable. When operating in single-handled mode, the fingers don’t accidentally cause the upper part of the bezel to wobble and sometimes even start opening the QWERTY – unlike with, say, the HTC Vox (s710), where this problem is so acute that a lot of people prefer keeping their handset always in their left hand in order to avoid this problem.
(Compared to the iPhone when opened. As can be seen, it’s a bit – but not much! – longer than the iPhone. Note that I’ve left my iPhone in its case, which added a bit to its (apparent) length and width. It was a bit thicker too – pretty understandable for a slider.)
As far as S60 5th ed (the operating system running on the N97) is concerned, it does have some shortcomings needing some rework. For example, in the mailer application, the only way to quickly scroll the messages is using the vertical scrollbar in the middle of the screen: you can’t just scroll the list of messages in the iPhone way of scrolling.
Not being a 3D (and, for that matter, 2D) accelerated phone means there were no cool transitions either. As both the other, just announced devices (the E75 and the N86) both have some kind of quick fade in/out application switching transitions (don’t expect anything like on the iPhone, though), I think the same will also be implemented when the N97 finally hits the shelves (around this June).
Finally, it’s pretty hard to say what people the N97 really targets. It’s much more a business model than any of the previous N-series handsets. Gamers and lovers of multimedia, on the other hand, won’t be fully satisfied because of the lack of the 3D acceleration and stereo speakers; two things that made the N95 a must buy (and the latter also makes the Samsung Omnia HD a very tempting device).





