is there a nes of snes emulator for 3650 or if it isn't is it possible to make a snes or nes emulator for 3650?
nes/snes emulator
Yeah I would love to play mario kart on my phone ???
BSK 😃
Would also be cool to have an Amiga 500 emulator!!!! 😃 😊 8) 😃 :P
nes yeah, snes nope, not powerfull enough to emulate the console.
[quote="bluescreenkid"]Yeah I would love to play mario kart on my phone ???
BSK 😃[/quote]
MGS Karting is just as good
MGS Karting is just as good"
Hardly. MK is far, far, far superior to MGS Karting.
What about a Gameboy Advanced Emulator for Symbian! THAT WOULD BE DOPE! Fuckin like BoF and FFT on my phone!
nes yeah, snes nope, not powerfull enough to emulate the console.
THATS BULL,
- THE SNES HAS A 16-BIT CISC [email protected] MHz,
- s60 PHONES USE 32-BIT RISC CPU's @ 100 MHz at least.(ngage 104 MHz,SX-1 130 MHz...)
THUS SNES EMULATION IS MORE THAN POSSIBLE,BUT GOOD PROGRAMERS ARE NEEDED FOR THAT TO HAPPEN, IN THE FUTURE MAYBE???
ALSO A GOOD IDEA IS A NEC TURBO GRAFX 16 EMULATOR...
hi,
well.... yes and no. it's pushing it a bit.
true, the snes's specs are far beneath the phone's specs, but when emulating a games console, a lot of cpu time gets eaten up in order to emulate the various dedicated audio / video chips etc inside the snes.
that's not to say it's impossible. i remember when i had a 300mhz machine, and it could still run snes9x, just about convincingly enough to have no choppy audio and a decent framerate. no doubt the code is a bit tighter now, and if you ran it on a phone, you could take a few other optimizations; the screen is smaller, for one thing, so you don't have to work so hard on the graphics.
it's still just a little too difficult though, IMHO. get the GBA running first, at least it was designed for the smaller screen.
-Neko 😃
I'm quite sure GBA emulator is NOT possible on the Gage, since Gage:103Mhz, GBA: about 133Mhz, and gba has some 2d graphical effects which the ngage hasn't. SNES is quite possible, tho I'm not sure about texts on the small screen. But it's been done, Picodrive is doing quite fine, running most games at a formidable speed (not 100% emulation yet, but it's going very good). Only problem is small screen+text tho
Ota wrote:I'm quite sure GBA emulator is NOT possible on the Gage, since Gage:103Mhz, GBA: about 133Mhz, and gba has some 2d graphical effects which the ngage hasn't. SNES is quite possible, tho I'm not sure about texts on the small screen. But it's been done, Picodrive is doing quite fine, running most games at a formidable speed (not 100% emulation yet, but it's going very good). Only problem is small screen+text tho
I'm quiote sure you don't know what you are talking about.N-Gage: 104Mhz ARM9,GBA 16-17Mhz ARM7 + coprocessors.
Ghostdog: Then why did they have to make SonicN (Which is Sonic Advance actually) small-screen? Why did they "watered down" the graphics of Sims - Bustin' Out? Hmm? Hmm? I'm quite sure the N doesn't have as much power as the GBA (I suppose the problem might be the lack of co-processors and system memory in the Gage)
One thing: I got a Gage and don't have a GBA. Won't even plan to buy. I ain't no GBA fanboy, I'm just saying what I've experienced.
Ota,i didn't mean to be rude.Sorry if i was.I'm pretty sure that i'm not wrong about the CPU type and clock on the GBA.I spoke with the developers of PicoDrive and they said that GBA emulation is quite possible,they have moral issuess developing a GBA emulator though since the GBA games are still on sale and make a lot of proffit unlike Sega Genesis games.
I didn't take it as a rudeness, and didn't mean to be rude in my answer either. I'm not sure about the CPU clock and type of the GBA, just know that my Celeron 433Mhz cannot run GBA games at full speed with Visualboy advance.One thing GBA emulation is possible. It's been done on PC, so I don't see any moral problem about it on Gage either. Problem is: There is a working NeoGeo Pocket emu for Symbian, working at fancy 3 fps at the moment. So yeah, possible it is. Playable is another thing. Picodrive is going fine, but I still think most games are quite far from playable yet (Sonic series for example, running with a supersonic 15 fps at best).
In my opinion, developers should focus more on older consoles, since the emulators for NES or GB/C are quite slow, and I'm quite sure it's possible to do perfect NES, GB/C, MSX, Sega Master System, Game Gear and maybe even PCEngine emulation for the Gage. (Not to mention C64, but that was done already)
Wirelessly posted (NokiaN-Gage/1.0 SymbianOS/6.1 Series60/1.2 Profile/MIDP-1.0 Configuration/CLDC-1.0)
Ota wrote:I didn't take it as a rudeness, and didn't mean to be rude in my answer either. I'm not sure about the CPU clock and type of the GBA, just know that my Celeron 433Mhz cannot run GBA games at full speed with Visualboy advance.One thing GBA emulation is possible. It's been done on PC, so I don't see any moral problem about it on Gage either. Problem is: There is a working NeoGeo Pocket emu for Symbian, working at fancy 3 fps at the moment. So yeah, possible it is. Playable is another thing. Picodrive is going fine, but I still think most games are quite far from playable yet (Sonic series for example, running with a supersonic 15 fps at best).
In my opinion, developers should focus more on older consoles, since the emulators for NES or GB/C are quite slow, and I'm quite sure it's possible to do perfect NES, GB/C, MSX, Sega Master System, Game Gear and maybe even PCEngine emulation for the Gage. (Not to mention C64, but that was done already)
? Are we using the same PicoDrive emulator...? Dave's done an amazing job on the core and SomeOne (AG) on the Symbian port. Games such as Sonic are running great - about 25-30 fps i'd guess. I've just finished Sonic 2 using this emu, which runs a hell of alot better than SonicN for the n-gage. In fact most people seem to be complaining that games are actually running too fast. IMO the games this emu allows you to play is by far better than all of the S60 and Java games put together, even most (if not all) of the n-gage-specific games, in terms of game-play, not graphics. A GBA emu is certainly also possible (much lower CPU clock), it all (mostly) depends on the skill of the programmer(s).
I'm using the latest Picodrive on Ngage, and yeah, Sonic does seem to be running at 30fps, but uses frameskip, so it doesn't seem so fluent. It is quite visible if you try Sonic and Knuckles, it is very "unfluent". Some games, like Earthworm Jim2 or Flashback runs at full speed without frameskip tho.
Though if this is only so slow for me, there might be some problems with my Gage... maybe I should try reformatting the phone? What was the code to do that?
*#7370#
isn't 0.14.0 version of PicoDrive for s60 the latest?
It really not imposseble to run a snes emulator on a s60-phone, I can eaven go so far that I tell you all that it�s posseble to run Quake on a s60 phone, it�s all about optimizing and improvements of the operating system.
Emulating an older console isn't automatically easier because of the console's low specs. As in the case of the Atari VCS (2600) the game writers used various tricks to overcome the console's limited RAM and that introduces complications for emulation. :frown:
I think emu of the old hand helds such as the game gear and atari lynx would be excellent. It would overcome the probs. with the small screen, esp. for role playing games. Also imagine lemmings and pacland - class.
Granted lemmings works on picodrive, but the screen is too small. (Not that it's a big complaint - picodrive is amazing, I am totally in awe!!!)
There are so many great games to play, I bow down to the peeps that did yewnes and picodrive
the emulator is called "goboy" http://www.wildpalm.co.uk/GoBoy7650.html and yes it does work, I have read some posts by admin on this site who think that downloading free/cracked versions of games is imoral, and unfair to the "hard working" games makers.
Sorry but erm these people have ripped off other peoples games, none of these "new games" are new, they have ripped off other peoples code, programming, and ideas, so they deserve no loyalty. a free version of tetris is available as is doom, the tetris version is called "tris" use google and type it in you will find it. doom is quite easy to find, and it is in a sis format. the rest are there to find, just use google as i'm sure any links will be deleted if i put em in.
It's possible... my friend have a snes emulator.... and it sure works damn good... i'll post it here someday...
jamhes wrote:It's possible... my friend have a snes emulator.... and it sure works damn good... i'll post it here someday...
I got one too.It works like a charm on my Dual Athlon MP 1800+
I've got KAWAKS (neo geo), Gens (megadrive), ZSNES9x (SNES) and Virtualboy (GBA) all on this PC. MAME takes too long to set up.
Trust me, Quake is possible. If the old SPV (the original, not any update of it) can run it with sound at 20fps, anything 100mhz+ can run it 30fps. I hear that people who installed it on the 200mhz P500 or 400mhx C1000 found it ran better than on a PC of the same stat. It is, as has already been said, all about how optimised for the device it is.
I'd love to see a GBA emu, just to play Advance Wars and FFTA on it. I am, however, VERY happy with the PicoDrive being available. Shining Force is an acceptable substitute for now.
Phones have enough power to emulate snes and are able to create high 3d-graphics. Why r some people saying that it is not possible, wake up and look at the hard facts also gba emulation is possible... if u would compare a nokias 104MHz prosessor to a computer I would say that it has about 300MHz compared to computers processing capacity. =)
I didn't say it wasn't possible.I only replied to the comment that there is one ATM,which is not true.
Well I myself have nokia 6260, both n-gage and sega games like sonic and knuckles run pretty damm fine on my phone I would say they r running better than perfect 😉
now to the point... my friend has n-gage qd and for example the sonic I mentioned glitches on his phone... I have come to the conclusion that my phone is superior 😉 ehehehhehehe... well ok it's a fine phone.... N-gage is good for ga"y"ming 'cos it has nice little buttons but just u wait that I get my hands on the bluetooth keyboard for my phone and then it will be just peeeeeeeeerrrrrferct for gaming 😉
I excuse my behaviour.... =) sorry I have a bit of a major hangover.... oooooh what the h*ll did I do yesterday.
Have a nice day all of yaaaaaaaa! Peas out 😉 !!!
If you think Picodrive works well on the older Series 60 devices, wait till you try it on the Nokia 6630 with its 220MHz CPU.
Fluid isn't the word 😎
And I would pay good money for a S60 version of Quake. If the original SPV has enough CPU power, then I am sure the 6630 also does.
6630 doesn�t have a 220MHz processor, it runs at 123MHz