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Will QVGA java games work on 352x416 screens?

2 replies · 4,475 views · Started 13 October 2006

Hi, I wanna know will the latest java games designed for QVGA (240x320) screens be compatible for the 352x416 screen of the E70 and N80.

If the screen is only QVGA, then, it runs on other screens, but is only on left corner, and leaves the rest of pixels with white color... Usually is like that.

s60v3 brings in Scalable UI, with which its possible to resize java games to smaller or bigger than the original resolution. This way you can resize 240x320 resolution games to 352x416, sacrificing the quality a bit. It may not look as great, but it certainly acceptable.

To resize games:

1. Rename the .JAR file installable to .ZIP, for example, if the file is called game.jar, rename it to game.zip.

2. Extract all the files from the zip file into a folder, and among the extracted files, open the folder 'META-INF'.

3. In META-INF, open the file MANIFEST.MF (With notepad)

4. Somewhere in the file, on a new line, insert the following two lines:

Nokia-MIDlet-Original-Display-Size: 176,208
Nokia-MIDlet-Target-Display-Size: 240,320

You can set the original display size to whatever the original display size is, and the Target Display size to whatever target.

So suppose you want to convert a game thats originally for N73 to N80, you need to put in the lines:

Nokia-MIDlet-Original-Display-Size: 240,320
Nokia-MIDlet-Target-Display-Size: 352,416

Save the file, re-zip everything and rename the zip file to .JAR and install on the phone.