No, not my list, I'd have plumped for 10 resons why each is better than the other. But over on (the horribly biased!) Tube5800.com there's an interesting list of 20 reasons why Nokia's touch-screen mid-tier newcomer is better than Cupertino's finest. Don't send any flames to me - go the Tube5800 site itself! (via WoN)
Read on in the full article.
you have to agree, his points are valid. though he has not posted the positives....
a pity Nokia doesn't have hardware accelerated grqaphics in its current portfolio of phones otherwise the iPhone's crown would be slipping..
<yawn> the iBling never had a "crown", except in the minds of the press and fanboys.
I have to confess though that, until I read this, I didn't realise just how bad it was. No A2DP? You can't save email attachments? Seriously?
BRAVO Nokia!!!! Bring on the 5800!!!
"....many software bugs and other technical glitches. Nokia 5800 Tube has no such issues plus many more amazing features included...."
How could anybody take this article seriously with a comment like this! Have never known a smartphone to come bug free.. The "author" has never used either product.
10.000 apps in half a year, compared to 9000 apps in 6 years or so.
What a **** bit of reporting... although his points are (mostly) valid.
The "memory flexibility" was stretching a point just a tad too far though 😊
Yep, agreed, which is why I made the appropriate hands-off comments in the news post itself!
Unregistered wrote:a pity Nokia doesn't have hardware accelerated grqaphics in its current portfolio of phones otherwise the iPhone's crown would be slipping..
Actually I'll think you'll find the N96 does.
My biggest beef with touch screens is the lack of responsiveness. While the iPhone undoubtedly has many technical issues, most of which a good firmware update would remedy (watch Macworld 2009), it's user interface is second to none. I've never once had to retap or hit the home button because I got lost or confused. Also I have never once wondered if the iPhone was actually doing something as it always gave me stylish clues that it was working on something.
Touch is only an enabler I hear you scream. Yes it is, but done write it makes you really think about what you can actually achieve in a mobile handset, not just expect. Love or loath the iPhone you have to admit it gave everyone the boot up the arse they needed.
Let's hope that with user feedback from the 5800 Nokia will create a superior firmware version for the N97.
Yet another iPhone comparison with iPhone haters just listing features off the spec sheet. How about actually trying an iPhone, Tube5800.com?
Not to mention that a bunch of things in their little list is simply not correct.
The whole "6) Features" point has so many errors I can't even be bothered to comment on all of them. Saving e-mail attachments, the iPhone does that. The same goes for third party headphones, apps, ringtones and what not. The iPhone is also considerably more stable than the N95 8BG i owned. And I'd really like to know what on earth "other technical glitches" means... LOL.
Most of the other points are also dodgy at best. I realize tube5800.com is just yet another fanboy-site, but at least trying to sound somewhat balanced would help a lot... 🙄
svdwal wrote:10.000 apps in half a year, compared to 9000 apps in 6 years or so.
Say what? 9000??! You gotta be kidding me?! S60 3rd edition doesn't even 900 native apps available as far as I can tell...
Raven wrote: Saving e-mail attachments, the iPhone does that.
Really?
Yes, the blog post on tube5800.com does contain a number of inaccurate statements, but why then do you increase their number here? According to my research that I did preparing this post, the iPhone can save *pictures* attached to e-mails, but not attachments in any format.
E.g. see this thread: Why can I not save attachments on my iPhone
I think so far the iPhone does not directly expose the file system to the user in any generic way, as Symbian phones do, and this might be actually a good thing, because you have much fewer ways to mess up something, and dealing with files on Symbian phones can be so complicated that probably most users avoid it anyway. But this all does not change the fact that Symbian has an edge here, feature-wise.
What everyone forgets is the embarassment factor that is associated with iPhones and Apple products in general. They now have a very solid connection with the nurdy gadget-geek who likes to flick pictures around on his phone with his finger. I mean it's fun for about 2 minutes but then you just want to make a call. An iPhone is one step away from a Doro (And the Doro is the sensible choice if you are terminally stupid and can't work a phone, saves the shockingly overpriced costs of an iPhone and its contract).
Hang on, S60 is not exactly what you would call "flexible" with attachments. If it's not a recognised file-type, it can be hard to save an attachment. And even if it is recognised, it may be linked to the wrong application; I recently received a large REXX script (extension .pre, size about 170KB) by email, but my E90 insisted on saving the attachment in "Notes", where the file simply disappeared, never to be seen again.
And the built-in browser is no better; it is simply impossible to download unrecognised file-types. The stupid thing is, this sort of limited functionality has to be specifically programmed in; the question is, why would you even bother to limit a phone in this way? If someone chooses to download a file which the phone is not able to open, so be it!? Let the user decide what to do with the file once it's on his/her phone; after all, these are smartphones, and are presumably intended to be used by smart people...
Raven wrote:Say what? 9000??! You gotta be kidding me?! S60 3rd edition doesn't even 900 native apps available as far as I can tell...
I tried to get some hard facts instead of only speculations, but this turned out to be not so easy:
With the N95 as the device given Handango currently lists 7994 applications, but I think that can't be right: If I choose the 6680 as my device, that number only shrinks to 7386.
The *really* interesting question is anyway - at least to me - how many applications are needed until most all needs are cared for, let's say three times over so that there is healthy competition between programs that have basically the same functionalilty. I think that number is nowhere near 10'000...
And while we're on the subject of the number of available apps (as if quantity were really important) don't forget all the Java apps that are available on just about all mobile phones apart from...
I have been closely observing the iPhone since it was released and became available in the UK. At the time I was working in Symbian. On several occasions I took it upon myself to compare Symbian OS (i.e. the OS on Nokia 5800) and Mac OS on the iPhone which always yielded interesting results. The fact is both Operating Systems are portable and can therefore be made to work on almost all computing systems in the world. However when it comes to functioning as an advanced Operating System for mobile phones Symbian clearly triumphs over the Mac OS simply because it was developed to work on mobile phones implicitly. That is principally the reason why all the known iPhone software feature problems exist.
To the Apple fans, there are still some good points that Apple has brought onboard such as a very good GUI (Graphic User Interface) that is obviously an offshoot from the iMac and MacBook version of Mac OS. They have also managed to make a snappy device that delivers quick transitions and responses when used.
And for all those that see the faster processor on the iPhone or iPhone3G and compare it to the Nokia 5800 slower processor and think it�s a reflection of Apple�s advancement with mobile phones consider this then:
How functionality relates to performance
To explain this clearly I will show the correlation between functionality, performance and other variables using racing cars. If you take two cars that have the same weight and put similar engines in them and then race both cars, if one outperforms the other then you would have to say that such a car is superior. Imagine that one of the cars is the iPhone and the other Nokia 5800. Imagine also that both cars are of the same base weight but that every feature either phone has is an additional weight to its base weight. That would mean that the Nokia 5800 will be a heavier car than the iPhone 3G. And if the processor represented the size of engine it would mean that the Nokia 5800 with its features is heavier than the iPhone and with is slower processor has a smaller engine than the iPhone. Now when both cars are raced users might be excited that their iPhone 3G was 1 or 2 seconds faster than the Nokia 5800 but when you holistically consider that it was competing against a cheaper, heavier and smaller engine car you realise that the iPhone 3G performance is by all evaluation actually either at par or below par given its lighter weight and bigger engine.
Ziko Mgbatogu
Raven wrote:Say what? 9000??! You gotta be kidding me?! S60 3rd edition doesn't even 900 native apps available as far as I can tell...
The number was floated on the Symbian Smartphone Show last october.
neilhoskins wrote:And while we're on the subject of the number of available apps (as if quantity were really important) don't forget all the Java apps that are available on just about all mobile phones apart from...
Quantity is very important. Take 'zero' for example. It's one of the many quantities in existence, but having zero third-party apps for a device means
1) it has too much builtin software you are going to pay for, and which you do not need.
2) nobody wants the device.
"..That is principally the reason why all the known iPhone software feature problems exist...."
Would welcome your data you have based this comment on, or is it just more idle speculation?
Its almost impossible to get a balanced and well written article these days, as an S60 & iphone user I find the original articles on this site are usually well balanced and not full of "fanboy" rubbish! Please no more links to this tube site, the site name sums it up.
The 5800 and iphone are 2 very different mobile products and even Nokia admit they cannot be compared.
But my point again is the fact that almost every article on new mobile releases involve some form of iphone comment with the usual defensive nature of some S60 fans, but the fact that this occurs time and time again shows the threat of this product, not many people argue against or defend the latest Motorola products! For all its faults the iphone has shaken the market
Unregistered wrote:I have been closely observing the iPhone since it was released and became available in the UK. At the time I was working in Symbian. On several occasions I took it upon myself to compare Symbian OS (i.e. the OS on Nokia 5800) and Mac OS on the iPhone which always yielded interesting results. The fact is both Operating Systems are portable and can therefore be made to work on almost all computing systems in the world. However when it comes to functioning as an advanced Operating System for mobile phones Symbian clearly triumphs over the Mac OS simply because it was developed to work on mobile phones implicitly. That is principally the reason why all the known iPhone software feature problems exist.
Can you elaborate on this? As I cannot see many fundamental problems in Mac OS that will prevent it from becoming as good as Symbian OS in powering battery-power constraint devices? And Symbian has issues of it's own with it's legacy of 1990's design decisions.
How functionality relates to performance
To explain this clearly I will show the correlation between functionality, performance and other variables using racing cars. If you take two cars that have the same weight and put similar engines in them and then race both cars, if one outperforms the other then you would have to say that such a car is superior. Imagine that one of the cars is the iPhone and the other Nokia 5800. Imagine also that both cars are of the same base weight but that every feature either phone has is an additional weight to its base weight. That would mean that the Nokia 5800 will be a heavier car than the iPhone 3G. And if the processor represented the size of engine it would mean that the Nokia 5800 with its features is heavier than the iPhone and with is slower processor has a smaller engine than the iPhone. Now when both cars are raced users might be excited that their iPhone 3G was 1 or 2 seconds faster than the Nokia 5800 but when you holistically consider that it was competing against a cheaper, heavier and smaller engine car you realise that the iPhone 3G performance is by all evaluation actually either at par or below par given its lighter weight and bigger engine.
To keep with the car analogy, if the iPhone has a top speed of 120 kilometer per hour, and the 5800 can only do 60 kph, the 5800 is seriously underpowered, and cannot be taken out on the highway. Cars need a certain minimal maximum speed to be usable.
World of Nokia is also carrying this story (hope they didn't steal it!) which you can vote up here.
Well, indeed valid, but copying another device's form factor, stuffing it with goodies, then claim it to be your own innovation, that's a little disappointing! Since when does Nokia need to do that, considering they're a dominant market leader?! Still, the initial credit goes to Apple in my opinion, though they've neglected quite a bit here and there. Nokia doesn't really stick to their own key labellings anymore either.. that central "Menu" button strongly reminds me of the central iPhone button.
"To keep with the car analogy", what is the point of owning a Veyron if somebody has swapped the steering wheel for a deep pan pizza and the gas peddle for a sausage on a stick?
Nokia make amazing hardware, but pretty naff software. Until they partner with someone who can actually help them finish off their software to an acceptable standard these S60 Vs. iPhone lists are nothing more than hot air.
Power without control... Sad but true.
Crapgame wrote:Actually I'll think you'll find the N96 does.
The N96 does not have 3D graphics acceleration hardware.
Too bad he folks didn't even mention the question of third party software. In that regard, the iPhone is, currently, the most supported platform; particularly when it comes to games. There are very few new games for Symban (including even N-Gage) or Windows Mobile. Unlike on the iPhone.
svdwal wrote:10.000 apps in half a year, compared to 9000 apps in 6 years or so.
Agreed. In this regard, iPhone is by far the best mobile platform right now - at least when gaming is considered. (In business / utility software, Windows Mobile is the best.)
BTW, if anyone wants to see a fair (!) comparison of the iPhone to the N95 (will., of course, update it to the N97 as soon as I can get it), visit http://www.smartphonemag.com/iphone/node/179
It's been written by me and I can guarantee that I'm, using all the four major mobile OS'es all the time, neutral.
If Nokia want to keep ahead of Apple, it's about time they sorted out their pathetic Download! service and made N-Gage available for more devices. It's also about time they stopped releasing software which works on one S60 device but not another; a good (bad?) example of this is the Internet Radio app, which I still can't get working on my E90.
Whether you like it or not, Apple have made finding, paying for and installing apps on the iPhone/iPod Touch extremely easy; however, I don't agree with their restrictive policy concerning which apps are actually carried by the App Store, and for this reaon alone, would not consider buying an iPhone. Love my iPod Touch though...