svdwal wrote:This is not Nokia's fault. Developers are free to set their own price point.
I'm afraid it is very much Nokia's fault, speaking as a developer. This is how it works with Apple:
You pay a fee to register as a developer, currently $99. Documentation is extensive and helpful forums/discussion groups exist.
You submit your applications, as many as you want. Apple test the application's suitability for the iPhone for you. For free.
Applications are distributed through iTunes. Easy to use.
The revenue share is 30/70, Apple/developer. You are paid monthly.
This is how it works with Nokia:
You need a publisher ID. This is $200. Documentation is spread over many web sites, and it's almost impossible to find out what you need to do. A forum exists, but it's very rare if anyone from Nokia replies - if they do, they say they're very busy and be patient, or that a question is FUD...
Every application has to be tested by the developer prior to submission. It's incredibly hard to figure out how much this costs as applications have to be tested by device (yes, that's correct, by individual phone, not the operating system/platform, Symbian or Java). Best estimates are about $2000. That per application, per release.
Applications are distributed through Ovi store/download app. Easy to use... right?
The revenue share is 30/70, Nokia/developer. Except operators can take a cut first (often 40/50%), then Nokia takes 30% of what's left. You are paid only if what Nokia owes you is more than $500.
Now you know why app prices are high, and real content is low. Frankly only a fool would develop applications for Ovi store. The barrier to entry is too high.