Sokoban is a genre you probably haven’t heard of, but have played many times. The original was a Japanese puzzle that involved moving boxes around a room. Without planning several moves in advance you can easily box yourself in. Robo-E is a spin on t...
Although I'm a fan of casual games, there does come a point where a casual title can be just a little... too casual. Drop It!, with a total game time as short as a few seconds and as long as you can keep the main gameplay going (around a minute or so...
Arctica has got me sussed. Throw in 3D action with plenty of particle physics and a sci-fi theme and I'm basically putty in its hands. In this case detailing a review of the latest particle experience, SpeedFest. If you're into seat-of-the-pants acti...
Tower defence games are a regular addition to my review tray – so much so that I’m becoming a connoisseur of the genre. This is no doubt why Save The City was assigned to me. In this most miniature of militaristic marches, you are tasked with saving ...
Cricket remains, I contend, a sport that's extremely tricky to simulate in any enjoyable way on a phone screen. The sport timings, complexity, atmosphere - you name it - are all just... wrong. Which hasn't stopped a number of publishers writing a cri...
Sideways scrolling platform games aren’t as popular as they used to be. To maintain interest in a genre, developers need to come up with unique twists that will keep gamers coming back for more. Failing that, a good movie tie-in never hurts. Fortunat...
I get a lot of Tower Defence games across my desk. It’s amazing how many variations on a simple genre you can have. Then again, it’s not a simple genre – Tower Defence combines strategy with resource management, or at least it should. With Elemental ...
What do you get if you cross Breakout with Doom? No, really. Breakfest provides all the gameplay of the famous ball and block games, complete with every power up option you've ever seen, in full animated texture mapped 3D, with explosions and other v...
How can one pass up a game billed as "Exciting, intuitive and simple gameplay based on revolutionary worm-physics"? Come again? "Worm physics"? Oh yes, Finnish company 10tons has taken the basic game structure of the famous Angry Birds, created by th...
When classifying a game, you don’t often find something that qualifies as a physics simulation and a platformer. Sonic the Hedgehog is perhaps the only exception. Duster on Symbian^3 appears to be trying to achieve the same classification. While it w...