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New rpg for 9200,9500

246 replies · 39,710 views · Started 07 April 2004

Imran wrote:can someone explain to me what the significance of the ac stuff is with regards to items, some have ac:1 some have ac:3 and some ac:0 What does it all mean?

AC is the defense bonus (Armour Class) of an item
Also, everytime I try to play on the second town and further, for example in Beraquel Forest or Giant cave, the game drops me back to the town of decrantes with the following message

Registration error: you shouldnt be there.

In order to get it working I enter the code again and then it lets me play.

Jep, confirmed bug. Registry information does not get saved yet. However you can use this bug for you advantage. Its a quick way to get back to town 😊

Greets
SirKline

Extra xp erased? NO! My mistake! I was calculating wrong, big oops again. X-P

Stewe: You can press X on the game screen, which takes you to the main menu!
Really? This doesn�t work for me.

notes on map & menu shortcuts sweet!

�command buttons on the right hand side of the screen to select the characters
I personally wouldn�t like using the command buttons for a common task. I would have to change the way I hold the device while playing to use them.

AC defensive bonus Yes, some items make a difference, some don�t (ac:0) why it shows is anyone�s guess. These points accumulate and add to the dexterity bonus, etc. The higher the number the more protected you are against physical attacks.

Card game levels?: Hm. Just noticed this, is there any way we can tell what our level or xp at this is or do we just level when we win against a higher level player?

Louis

Question to all: I know this isn�t really the right place for it but all the sources seem to contradict themselves. Do any of you have memory cards greater than 128megs? I really want to find out if it�s really safe to use a larger card and up to what size. 128megs is already feeling cramped and Stacker is way too slow 😞

Hello!

I have the new version now! Will be uploaded (really) in half an hour!

Now the answers...

- regcode: please check this with the new version... there was a bug with storing the registration key you entered. It's ok now at me, tried many times.
- AC: Sirkline and Lipp are right!
- "you shouldn't be there": it's a kind of protection... as you know, the game blocks you at the teleporter, after killing N'Gora. But! What if someone doesn't buy the game, but gets a saved game from the 2nd city? That's why the game checks the registered state sometimes, and teleports you back to the first city. It won't happen when the game can store the registration code correctly.
- X from game screen: in the new one!
- Card game levels: it's a kind of surprise, we never published this 😛 Probably nobody expects new features from the card game in the 2nd town.
But! In the 3rd town, you can reach the 3rd level in card game... that means 80hp. And the bet will be 1000 gold.

Now: compile, copy to device, quick tests, upload! I'll be back 😎

Stewe

DONE.

http://www.redshift.hu/stewe/LegacyComm5.zip

Changes:
- up to 3 MB used execution memory. For me, once happened when the game required a little more than 3 MB (3.05). The game checks the memory at startup.
- New displaying method - sometimes I feel the 1st city looks better (specially the walls, from a distance... 2,3 ?).
- the install and the installed game size is bigger now... that's because the standalone wav files, in 16 bit sound, for stability (Sound subdirectory in Legacy installation directory)
- Faster save game!!!
- Saves correctly the registration info
- updated Help for Communicator... probably needs checking! English/Logical.
- Help screen - Return button - centered
- Removed battery indicator - I'm searching for methods on the net, but it seems nobody knows how to read the battery status from the device.
- Fixed character duplication bug in taverns/hire
- Taverns/hire: "press h to know more" -> "h" key selects the first character.
- 2nd city, tavern - fixed animation
- fixed "bless" description
- characters in the 2nd line can attack when others in the 1st line are dead.
- X key on the game screen

STILL PROBLEM:
- charger/other events while playing: they're ok on our device... the game received back the focus after a while, without crash/freeze. And on your device ?
- sound: as I have said, sometimes the sound is incorrect if you wait for at least 3 seconds. Now I included a 0.2 sec silence (a delay) before playing a new sound, but if the last one was more than 3 seconds ago.
- Memory errors/crashes/freezes: maybe because of the memory. What about with the new version?
- Memory fragmentation, after a longer playing period (*maybe* this one is solved now, because of the less memory needed)
- Accept regcode calculated without "-"

Thank you for your help!!!

Stewe

Hi Stewe

Thanks for the latest version of Legacy. I really love RPG's, but until now I wasn't able to play the game much. After a clean boot with nothing else running I only had 3.05M free. While this was enough to get the game started an explore the forest and kill off some spiders, every time I left the forest, the game loaded a new screen and got stuck in 'out of memory' errors.

I will install the game today and play some with it over the weekend and get back with my findings on monday. If I still find memory problems, I'll give a detailed description of my machine, running processes and open files.

Thanks for making this great game available for the Communicator.

Best regards

Arjen

Lipp wrote:[Question to all: I know this isn�t really the right place for it but all the sources seem to contradict themselves. Do any of you have memory cards greater than 128megs? I really want to find out if it�s really safe to use a larger card and up to what size. 128megs is already feeling cramped and Stacker is way too slow 😞

As far as I know the Communicator can handle up to 160MB. For some types of digital camera's this kind of MMC was included but you cannot buy them separately. I also heard of people succesfully formatting a 256MB card with 160MB only (wasting almost 100MB) and having it work on the communicator. There's an entire thread about this topic in the Cyberlie forum: http://www.cyberlie.com/board/viewtopic.php?t=327&highlight=160

redshift wrote:For the memory: you can use the free utility, called Switcher (http://www.redshift.hu/stewe/Switcher.sis) to clean up the execution memory, anytime. Probably you have more background tasks (and they're starting automatically).

I already tried to reduce a lot of memory by not running anything else and removing all but one of the auto startup programs. The only resident program now running is AppMan. I even set a hotkey for starting Legacy so I wouldn't have to open the Extra's menu.

AppMan also has a list for running processes and open files and I just found out that my index file for messages is always open as well (even without the Message application running). This file is big, so I think I'll need to clean up my messages. I'll let you know what impact this has on free memory.

Best regards

Arjen

That index can be the problem... on our device, the free execution memory is around 3.7 MB, with Task Manager.

Stewe

I'm out of the woods (literally). Thanks Stewe, now I can really play this game even on my commy with only 3 MB operating memory.

My wife is not going to be happy with this 😃

coooool!!!
I have new ideas, how to reduce the needed memory, but they all lead to slower game. I'm thinking about this!

Regards,
Stewe

The game is perfect now as it is. Even on a machine with barely 3MB of operating memory it works. I'll try and start some small apps and run it again and see what the minimum amount of memory is the new version of Legacy needs.

Hey, you built in some memory check. Cannot start the app if memory is below 2.9 MB. Good idea, but now it's impossible to test whether it will work on 2.8 or 2.7 MB. Is there a way to bypass the check?

Hello!

Just answered for your mail...
2.9 - I could remove the check, but I shouldn't... I'm sure the game can start and run with 2.9, 2.8, 2.7. But later, based on my memory tests, the game can eat sometimes more memory than the initial amount. For example: if you're in a tavern, then additional 90KB is needed (tavern inner picture). If you're in a shop, then I have to load the item pictures, but clear them when you exit. And so on... several combinations, I tested the worst cases.
Another thing: Every map needs different amount of memory, based on the used map objects... the 1st city is a huge one, for example (good testing!). The forests usually need less (no walls, less number of object types, ...).

Stewe

I noticed that in the new version (the latest) the text seems to be corrupt/really pixelated, it doesnt seem to be as sharp as in the previous versions. On the main screen text is fine, but in attributes/taverns the text is bad and hard to read...
UPDATE
After a reboot it seems to be fine

Also
In my party I have a cleric who can heal. When I select him and heal, I cannot then cancel the request. What I mean is one time I selected the cleric selected heal then realized that all my party members were at full health, so I didnt need to heal but I couldnt cancel it so I was forced to cast heal on a member even though they had full heath.

Not sure if this is intended, now when playing a game, and if I plug in the charger, I get no notification that it is charging, normally we get a picture saying charging on the pda side, it does charge the phone just no notification comes up.
UPDATE.
Actually you do get a notification, just it isnt instant.

Right folks, Im stuck.

I need to get some of the coins in order to complete the coins quest (town2). I have ogre coin, barbar coin and city coin. I can't find the amazon coin and the tower coin. help

I am in tower lvl1, and stuck at the holes in the ground section, where there are about 5 holes in a row in a room and 4 switches on the sides of the room, i have no idea on how to get to the two item inside the holes bit.

Hi Stewe,

the new version is very good. However in the main menu, i found a problem:

Start new game and Save Game both have S as a shortcut. (?)

Maybe you should change that.

Greets SirKline

SirKline wrote:Hi Stewe,

the new version is very good. However in the main menu, i found a problem:

Start new game and Save Game both have S as a shortcut. (?)

Maybe you should change that.

Greets SirKline

I'm glad you mentioned it because this is something that has really been annoying me for some time. I didn't say anything because I thought we were going to get a quicksave key combination in the adventure screen. I would suggest replacing the shortcut in 'Start New Game' from 'S' to 'N' (new). You can still get to save by pressing 's' twice, as it is, but how often do you start a new game? Save should have priority. It takes 6 button presses to save the game right now and anything that can be done to cut back that number is a plus.

Louis

Imran wrote:Right folks, Im stuck.

I need to get some of the coins in order to complete the coins quest (town2). I have ogre coin, barbar coin and city coin. I can't find the amazon coin and the tower coin. help

I am in tower lvl1, and stuck at the holes in the ground section, where there are about 5 holes in a row in a room and 4 switches on the sides of the room, i have no idea on how to get to the two item inside the holes bit.

Hi Imran,
try this: http://www.hyperflame.com/toby/legframeset.html

It has lots of info but isn't by any means complete. If you solve the 4 switches thing for example you may want to submit it (and let me know 😊 ). At least they are good enough to let us know to give up on some of Stewe's crackpot 😉 puzzles that really make us hate him. Like doors that will never open, the object we can never use, etc. 😃

Louis

Wirelessly posted (Nokia6600/1.0 (3.42.1) SymbianOS/7.0s Series60/2.0 Profile/MIDP-2.0 Configuration/CLDC-1.0)

I got an error like CMdaController reason 6. I do not know the reason. Another thing: can we set up sound up and down on some different keys. I got use to browse with ctrl pressed and since latest 2 versions this is not possible and i reduce or increase the sound by mistake. What do you think ?

Hi Stewe,

I know I�m being slow about it but I�m almost done with the manual. If ..only� I could.. escape� girl..friend��s.. power ray�of. guilt..! 😃
Hope to finish by tomorrow at the latest.

Feedback
V.5

This memory reduction really made a huge difference. Unlike before, I can now use my communicator and still be able to play this game in the background.

Love the new loading/saving speed!

Haven�t done any exhaustive tests but seems to work like a charm!

Sound works a lot better now. I can hear a little crackling but that�s minor. Volume controls in Action Screen finally work.

I can finally exit without crashing.

Now that sounds are separate is there any chance of getting some of the lost sounds back in a future release?

Liked the snoring sound in the inn, added a nice touch. Fade seems to work better and faster.

Memory fragmentation: I haven�t gotten any errors on memory yet.

Notifications: (other than already reported)
1) I was able to get an alarm notification without crash, I couldn�t see the �turn off alarm� label that usually sits next to the bottom function button though, but it worked fine as far as I could tell. Button responded even if the text was hidden.

Silly Nitpicking: (non essential)

Here�s a new one: I got my knight to �L�earn a spell from a book that said he could not learn. I got the message: "the firewall spell has been copied to the spellbook of lord bregennan". Of course it didn�t show up in the book since that category was not permitted for him but the book was wasted anyway.

Why does every item we highlight have "Pack:" in front of it, even if we are wearing it.

Highlander armor: I have the highlander Sierenna in my party, shouldn�t she be able to use heavy armor as well? She�s the strongest character in the party but I still get the msg "it would be a bit heavy for Sierenna".

I can�t tell what effect using non-recommended items has on characters.

Take care, Louis

Just installed the new version and wohooo, no more memory problems 😊 Now I can't blame the crashes for my slow progress 😉

Hello!

Answers...

Imran:
- characters: maybe your gamma setting, or device brightness ? probably the 2nd one, because the gamma setting should be the same. I think a reboot resets the device brightness...
- heal spell: I partially agree... a) doesn't mean too much sp b) wouldn't be logical to support "cancel" for the heal spell only. c) we got more emails because of this problem from players (other platforms, palm/ppc). What do you think?
- charger: sometimes the game does cpu-extensive operations... preparing sound, preparing game picture, loading pictures, and so on. The charger/other messages are simple messages, in the message queue of the operating system... and it can be handled asap.
- game help: personally I don't know the answers, really... Sylon designed these maps. Please check the hints/tips page, or forums on www.cliesource.com. I can't reach Sylon now... but he usually checks cliesource forums.

SirKline:
- "N" as Start New Game: ok, will be in the next version

Lipp:
- final maps... khhmm they're mine! 😎 from my devious mind. Hard tricks/secrets, probably you'll need to use the hints/tips page often. These maps contain some (smaller) issues, but that's because of the complexity. A complex system always contains mistakes. Although many players finished the game already!

SpecialBoy:
- sound: you're right... I thought ctrl/up-down would have problems. Maybe I could modify the shortcuts, or remove the ctrl/up-down from the game screen (and support only ctrl-s to mute).

Lipp:
- help text: Thank you! Please don't forget, the text mustn't be longer than the original. The current text already has a length issue.
- little crackling sound: as I have said, the sound hardware goes to sleep after ~3 seconds inactivity. If I wake it up with a normal sound, then sometimes the beginning of that sound is skipped. So... I included a dummy sound resource, 0.2 second silence, which turns on the sound hardware... this one generates the crackling. I'm thinking about it.
- lost sounds: the game would need 200 KB more memory... so the memory improvements wouldn't mean anything. The sounds must be loaded... if I load them run-time, then they would be *very* slow (seconds delay - sometimes)
- Learn spell: it's a bug! With the L key, I called the direct "learn spell" routine, instead of the checking one. Thanks! (Next version)
- Pack: yeah! I can change it to "Wearing:" or "Wielding" when it's needed. Next version.
- it would be heavy: a small mistake. The right string in this situation: "she couldn't use it effectively", since Highlanders aren't trained to wear heavy armors, by design.

Laura:
Good luck in the game! I hope you can't blame the crashes!!! Would be better: it's stable, just I didn't have too much time for the game...

Thank you for your help!

Regards,
Stewe

Im not sure of this has been asked before but is it possible to highlight or make items on the floor blinking or a duifferent colour so we can see them easier, because sometimes it can be hard to see them and you can miss them. I missed the letter for a quest in town 2 and searched for about half an hour untill I realised where it was droped, I couldnt see it clearly.

Ok! I didn't forget it!
Will be done in the next version.
Because of drawing limitations, I'm not sure I can make the blinking... but I'll find a solution today.

Stewe

guys, i seriously need some help plssss

I been to http://www.hyperflame.com/toby/legframeset.html and http://www.cliesource.com but still need shelp *sob*

I cant find a coin, it is supposed to be in the forest, beraquel forest, but I cant find it!!!! grrrrr I have city coin, barbar coin and ogre coin help!!!!!!!

AND

I have been to tower lvl1, killed both guys in the rooms that have the dissapearing hole, got both keys, and STILL cant get through the door near the entrance, AND I cant find the coin in the tower!!!!

If someone doesnt help me Im gonna kill my self! This game is soooooo addictive DAMN u redshift for making such a addictive and brilliant game!!!

Oh, and stewe, my wife says if she ever sees you she will kill you, she doesnt like me playing on the game ALL the time lol

I have forwarded your question to Sylon, only he knows the exact answers. I hope he'll send me the answers soon!
Please tell your wife we apologize for this game :dong:

Stewe

Thank you Stewe 😊

I can relax now.
Dont worry about the wife lol Im trying to get her to play the game aswell now, and she has no idea lol women 😊

I tried the same with my girlfriend, she doesn't want to play, too :wink:
If Sylon won't answer within hours, then I can search the maps (manually) for the solution. It won't be easy, I don't know exactly what should I find.

Stewe